From:                              Looking for Group Games [info@lfggames.com]

Sent:                               Sunday, July 01, 2007 2:49 PM

To:                                   glenn.corcoran@gmail.com

Subject:                          July 2007 Newsletter

 

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LFG Games Logo 

Quick Links

Learning From Games Camp Still Taking Enrollment

Pawns of the Game: The Current State of Games-Based Social Science Research

LFG After School Program

 

INFORMATION

 

Don't forget that LFG Games will be on Summer Hours starting July 4th.

 

Day

Hours

Monday

Closed

Tuesday

12 PM-12 AM

Wednesday

12 PM-12 AM

Thursday

12 PM-12 AM

Friday

12 PM-12 AM

Saturday

12 PM-12 AM

Sunday

12 PM-10 PM

If  We Have Customers Here, We Stay Open!

 

Coming Soon

Quake Wars 

Enemy Territory Quake Wars is the ultimate online strategic shooter. An objective driven, class-based first person shooter set in the Quake Universe.

 

Enemy Territory offers players:

 

Two playable armies, each delivering a totally unique gameplay experience with distinctive technology, abilities, weapons, vehicles and structures.

 

Combat focused on key capture, construct and destroy objectives, but open-ended to allow limitless strategy and improvised missions and tactics.

 

Complete individual assignments and objectives to gain experience and rank during single mission or in overarching capaigns of three linked missions.

 

An array of land, sea, and air vehicles with multiple combat positions including: driver, gunner, passenger and even commander.

 

Unlimited strategic options with deployable radar, fire support and defense turrets.

 

Cutting edge technology, where stunning visuals, realistic physics and optimized networking combine to deliver an unparalelled online gaming experience.

 

Join Our Mailing List

Dear Glenn,

Welcome to the July 2007 Edition of the Looking for Group Games Newsletter. You'll notice we've switched to a new format and we hope you like it! If you have comments, please feel free to send us an email at info@lfggames.com

 

 

Learning from Games Camp Still Taking Enrollment

 

LFG Games' Learning from Games Camp is still taking enrollment for the weeks of:

 

July 30th - August 3rd

August 13th - August 17th

 

Enrollment is limited to 10 participants per week so book now! Don't be left out.

 

Signup for our Summer Learning From Games Camps. Space is limited so act fast! You can spend 5 days of your summer holiday gaming and learning. We will teach you all about effective team / squad building, what clans and guilds are all about, PvP and PvE strategies and tactics, leadership, and a whole lot more! By using popular PC based games, Learning From Games keeps your attention and motivation, while LFG's innovative approach provides real-world education in important real-life concepts.

 

Pawns of the Game: The Current State of Games-Based Social Science Research

In the United States, and increasingly in Europe, games such as Doom or Quake have garnered a disproportionate share of attention in the press, as they have become pawns in a culture war waged by cultural conservatives. As many gamers, critics, media scholars, and social researchers agree, this discussion has been devoid of any serious study of games. For example, in 2001, U.S. Attorney General John Ashcroft cited the game Dope Wars as an example of the "the culture of violence" that may have contributed to a spate of recent deadly school shootings" (Reuters News, April 4, 2001). How a simple, text-based game (based on a nearly 20 year old DOS game) that is downloaded over the Internet, played on Palm Pilots, and features no graphical imagery is contributing to the increased violence among teens, given the amount of violence in American culture is questionable. As this example reveals, much of the rhetoric in this culture work has much less to do with any real knowledge of games than with fears about violence in American culture.

It is difficult for many to make sense of this contentious and politicized cultural debate because to date, there has been very little disciplined study of gaming. Some social science researchers have compared "violent" games like Doom to "non-violent" games like Myst or compared the rates of aggressive and violent behavior between gamers and non-gamers. Unfortunately, this research suffers from many problematic conceptualizations: violent acts are removed from the narratives contexts in which they are situated (Jenkins, 1998); researchers used invalid comparison techniques, studying games from different genres that differ along multiple variables -- such as comparing Myst, a slow-paced puzzle adventure game to Castle Wolfenstein, a fast-paced 3D action shooter (Anderson & Dill, 2000). These studies generally lack any real-world evidence linking game-playing to acts of violence; they ignore broad trends that that show inverse correlations between game-playing and violent behavior; finally, they make wild logical leaps in linking very constrained behaviors in laboratories to violent acts where people really get hurt. Anderson and Dill (2000) found that players who lost a round of Wolfenstein 3D "punished" opposing players with a noise blast that lasted 6.81 seconds, compared to Myst players, who blasted opponents for 6.65 seconds - a .16 second difference (there was no difference between players who won their round of Castle Wolfenstein and Myst players). To suggest that a .16-second increase in duration of a noise blast is qualitatively the same as committing mass murder is not only an illogical leap, but a disservice to the worthwhile enterprise of studying what are the root causes of tragic events like school shootings or youth violence. Fortunately, a handful of social science researchers such as Jonathon Freedman (2001) and Jeanne Funk (2001) have begun to call for more rigorous research and are taking a much more disciplined look at the impact of gaming on people's lives. Hopefully social science researchers will follow suit; as a generation of game players move into academic positions, perhaps such poorly defined research studies will be challenged and a more rigorous body of research will evolve.

To read the complete research article, click Game Studies.

 

Kurt Squire is a PhD candidate in Instructional Systems Technology at Indiana University, and is currently working as a research manager at MIT on the Microsoft-MIT funded Games-to-Teach Project.

 

LFG  After School Program

The LFG After School Program is a service for parents to provide a supervised environment from 3pm to 6pm on week nights where kids can come and do their homework, after which they can play with their friends in LFG's Gaming Centre until their parents' busy work day is done. The After School Program provides a distraction-free room supervised by specially trained staff who can assist your kids with their homework before being rewarded with time to play their favorite computer games. The After School Program is available for a daily rate of $25, or take advantage of our weekly discount rate of $100 or the monthly program at only $375! 

Help your kids become more successful in school this fall.  Contact Looking for Group Games or phone (416) 840-5418 with your Name, Phone Number, Number of Children and the Day(s) of the week you're interested in.

 

LFG Games is a cutting edge networked gaming centre located in Old Pickering Village. We offer our customers an exciting atmosphere in which to meet friends, play head-to-head against other people in LAN-based, Internet-based and Massively Multiplayer games using the latest in custom built gaming PCs with features beyond what most people get to experience in the home.  Whether your looking for a little excitement with your favorite 1st person combat game online, or planning a full scale invasion of your favorite fantasy world, we offer a safe, clean, monitored environment for your gaming pleasure

 

We at LFG Games hope to see you all soon!

 

Sincerely,

 


Glenn Corcoran
Looking for Group Games

Save 20%

Save 20% on your first 3 hours of time at Looking for Group Games when you clip and present this coupon.

 

Offer not valid in conjunction with any other offers. Only one coupon valid per customer.

Offer Expires: September 1st, 2007

 

This email was sent to glenn.corcoran@gmail.com, by info@lfggames.com

Looking for Group Games | 90 Old Kingston Road | Ajax | L1T 2Z8 | Canada